AoeStats
← Eugenius

Black Forest

510195049Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 27m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Italians · United States
1720
+18
🇵🇪 Gurjaras · Peru
1710
+18
🇲🇽 Maya · Mexico
1620
+22
🇲🇽 Khmer · Mexico
1589
+23
🇺🇸 Japanese · United States
1850
-25
🇺🇸 Wu · United States
1826
-23
🇮🇳 Danes · India
1818
-23
🇺🇸 Vietnamese · United States
1508
-10
Player eAPM Actions Feudal Castle Imperial Opening
74 2,041 9:56 24:44 — ⚔ Archer Rush
57 1,582 10:52 14:26 — ⛏ Fast Castle
48 1,314 11:17 14:47 — ⛏ Fast Castle
48 1,321 9:16 — — ⚔ Scout Rush
39 1,080 12:09 17:32 — ⛏ Fast Castle
38 1,059 9:21 18:21 — ⛏ Fast Castle
30 838 11:17 15:17 — ⛏ Fast Castle
24 674 10:04 — — ⚔ M@A into Archers

Resources

Player Food Wood Gold Stone Spent Collected
15,425 4,691 200 1,005 21,321 22,213
9,860 8,303 1,925 360 20,448 22,778
11,200 4,193 150 25 15,568 16,324
6,800 5,166 1,505 1,045 14,516 18,097
7,070 2,175 3,195 0 12,440 12,679
4,575 4,809 2,740 20 12,144 12,434
4,700 5,242 1,175 535 11,652 12,877
4,035 3,245 445 500 8,225 8,278
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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