AoeStats
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Arena

509929954Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 32m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Persians · Argentina
1038
+17
🇨🇳 Poles · China
1033
+17
🇵🇹 Danes · Portugal
1031
+17
🇧🇷 Wei · Brazil
1014
+18
🇩🇪 Goths · Germany
1110
-19
🇺🇸 Khmer · United States
1083
-18
🇺🇸 Lithuanians · United States
1033
-16
🇩🇪 Huns · Germany
1021
-16
Player eAPM Actions Feudal Castle Imperial Opening
49 1,616 10:51 14:45 — ⛏ Fast Castle
33 1,099 9:17 26:29 — ⚔ Towers into Archers
31 1,017 10:21 15:16 — ⛏ Fast Castle
28 933 10:23 21:09 — ⛏ Fast Castle
26 840 10:07 14:16 — ⛏ Fast Castle
16 520 12:39 16:55 — ⛏ Fast Castle
14 447 11:03 15:56 — ⛏ Fast Castle
12 392 11:10 16:02 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,255 10,660 2,250 950 23,115 25,128
!
13,855 5,735 1,945 850 22,385 23,415
10,030 7,655 2,375 850 20,910 28,547
7,865 5,740 1,985 1,720 17,310 17,964
6,420 5,010 1,750 1,700 14,880 16,206
5,475 6,105 1,985 1,010 14,575 14,983
6,875 3,125 1,980 1,400 13,380 16,330
5,500 4,460 250 575 10,785 10,898
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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