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Black Forest

509157887Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 64m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Cumans · Germany
1067
+14
🇵🇰 Persians · Pakistan
1013
+16
🇮🇳 Vietnamese · India
1012
+17
🇵🇰 Bohemians · Pakistan
987
+18
🇹🇷 Varangians · Türkiye
1043
-17
🇬🇧 Poles · United Kingdom
1043
-17
🇹🇷 Turks · Türkiye
1020
-16
🇫🇷 Dravidians · France
991
-15
Player eAPM Actions Feudal Castle Imperial Opening
19 1,218 12:29 18:26 34:46 ⛏ Fast Castle
19 1,240 11:29 16:15 30:10 ⛏ Fast Castle
19 1,203 10:00 25:03 30:56 ◆ FC into Fast Imp
17 1,082 16:22 21:13 26:28 ◆ FC into Fast Imp
15 984 11:30 15:10 31:00 ⛏ Fast Castle
14 906 12:19 21:09 34:24 ⛏ Fast Castle
13 850 14:36 19:14 35:53 ⛏ Fast Castle
9 600 12:12 17:12 30:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,115 22,566 30,550 3,490 99,721 121,100
39,330 21,695 23,845 6,100 90,970 101,235
40,110 17,530 25,315 4,100 87,055 106,685
33,155 24,962 23,540 2,685 84,342 92,279
27,940 31,140 9,450 2,235 70,765 81,995
24,920 20,475 20,355 3,055 68,805 73,426
16,770 16,602 13,930 2,200 49,502 76,333
9,895 8,507 4,355 1,750 24,507 29,393
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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