AoeStats
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MegaRandom

508676639Analyzed
4v4 RM · 10d ago on Sep 23, 2026· 46m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Franks · France
1071
+15
🇬🇧 Magyars · United Kingdom
1070
+15
🇻🇳 Varangians · Vietnam
1031
+17
1011
+18
🇪🇸 Persians · Spain
1075
-17
🇦🇷 Vikings · Argentina
1044
-16
🇨🇴 Ethiopians · Colombia
1040
-16
🇲🇦 Cumans · Morocco
1037
-16
Player eAPM Actions Feudal Castle Imperial Opening
43 2,041 12:25 24:43 39:33 ⚔ Archer Rush
36 1,676 11:32 15:25 39:05 ⛏ Fast Castle
31 1,468 9:48 23:51 45:04 ⚔ Archer Rush
31 1,455 10:35 23:28 — ⚔ Scouts into Towers
31 1,444 9:54 16:40 — ⛏ Fast Castle
26 1,233 11:19 16:53 34:15 ⛏ Fast Castle
23 1,102 11:20 24:18 — ⚔ M@A into Scouts
15 726 10:41 28:32 38:30 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
16,650 16,704 7,115 2,350 42,819 45,490
14,920 10,145 7,425 4,100 36,590 40,743
11,215 12,795 8,620 3,450 36,080 40,152
11,175 10,275 7,035 4,200 32,685 34,852
11,330 6,713 6,560 2,080 26,683 30,501
8,430 6,970 4,415 2,600 22,415 25,757
8,580 6,870 1,500 3,375 20,325 22,276
6,220 3,714 825 750 11,509 13,521
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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