AoeStats
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African Clearing

510864632Analyzed
4v4 RM · 9h ago on Oct 2, 2026· 41m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Mapuche · Türkiye
1628
+10
🇹🇷 Mongols · Türkiye
1584
+12
🇹🇷 Magyars · Türkiye
1516
+14
🇹🇷 Persians · Türkiye
1380
+20
🇲🇽 Spanish · Mexico
1674
-21
🇲🇽 Saxons · Mexico
1571
-18
🇺🇸 Vietnamese · United States
1393
-10
🇲🇽 Saracens · Mexico
1300
-7
Player eAPM Actions Feudal Castle Imperial Opening
83 3,406 13:39 18:31 39:15 ⛏ Fast Castle
52 2,114 12:03 16:53 — ⛏ Fast Castle
48 1,967 11:56 16:07 — ⛏ Fast Castle
43 1,771 12:53 23:12 — ⛏ Fast Castle
40 1,652 12:02 22:21 — ⚔ Archer Rush
36 1,477 11:44 20:29 — ⚔ Scout Rush
36 1,496 20:28 23:48 — ⛏ Fast Castle
29 1,178 13:22 17:43 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,925 13,764 6,555 1,050 33,294 34,728
14,075 7,701 4,310 1,735 27,821 28,177
8,590 8,940 5,170 1,500 24,200 26,717
9,110 7,476 3,645 1,560 21,791 23,337
8,905 7,029 3,790 1,170 20,894 21,380
7,775 9,004 2,455 1,150 20,384 22,486
7,920 5,325 4,690 995 18,930 19,137
7,495 5,591 2,500 2,250 17,836 19,169
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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