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Arena

510125894Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 77m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Magyars · Taiwan
1046
+15
🇩🇪 Danes · Germany
1043
+15
🇹🇼 Franks · Taiwan
1041
+15
🇫🇷 Persians · France
985
+18
🇹🇼 Japanese · Taiwan
1078
-17
🇦🇷 Franks · Argentina
1073
-18
🇹🇼 Danes · Taiwan
999
-15
🇹🇼 Bohemians · Taiwan
946
-13
Player eAPM Actions Feudal Castle Imperial Opening
57 4,409 8:59 18:34 37:54 ⛏ Fast Castle
48 3,717 10:17 14:58 31:21 ⛏ Fast Castle
42 3,260 12:16 16:28 35:24 ⛏ Fast Castle
33 2,581 10:40 15:26 35:14 ⛏ Fast Castle
31 2,376 10:59 14:49 31:59 ⛏ Fast Castle
24 1,900 11:22 15:15 29:15 ⛏ Fast Castle
24 1,891 12:19 16:19 29:58 ⛏ Fast Castle
21 1,663 11:41 16:18 34:02 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
61,380 42,390 34,690 5,600 144,060 166,913
51,955 42,425 23,585 5,110 123,075 130,164
44,995 26,165 32,235 4,000 107,395 108,295
44,385 25,105 22,810 5,575 97,875 135,437
35,185 35,070 18,075 2,255 90,585 99,272
39,745 27,950 14,980 4,675 87,350 97,073
15,305 22,780 13,040 1,325 52,450 67,309
23,475 21,053 3,535 2,170 50,233 52,795
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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