AoeStats
← Kshulo

Nomad

510438737Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 43m 44s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vietnamese · China
1291
+15
🇦🇷 Burgundians · Argentina
1271
+16
🇲🇽 Danes · Mexico
1264
+16
🇫🇷 Japanese · France
1197
+19
🇨🇱 Saracens · Chile
1292
-18
🇺🇾 Bengalis · Uruguay
1289
-17
🇨🇱 Vikings · Chile
1276
-17
🇨🇱 Italians · Chile
1195
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 1,697 15:37 19:59 33:01 ⛏ Fish Boom FC
38 1,670 14:35 20:09 43:05 ⛏ Fish Boom FC
35 1,510 14:40 19:19 — ⛏ Fish Boom FC
33 1,433 15:01 18:49 39:19 ⛏ Fish Boom FC
31 1,365 14:37 18:46 39:18 ⛏ Fish Boom FC
30 1,319 14:29 17:52 32:17 ⛏ Fish Boom FC
24 1,042 14:39 21:14 38:55 ⛏ Fish Boom into Fire Galleys into Galleys FC
22 968 15:10 20:27 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
19,540 14,918 11,800 2,960 49,218 51,982
16,010 14,950 9,355 2,175 42,490 51,828
14,955 14,237 9,170 1,050 39,412 39,802
15,005 10,619 7,905 3,075 36,604 39,056
14,075 7,656 2,920 6,240 30,891 32,962
9,595 11,905 4,760 2,250 28,510 31,878
8,920 7,804 1,740 2,100 20,564 21,162
4,400 4,565 400 1,700 11,065 11,353
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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