Arabia
509461548Analyzed2v2 RM
·
4d ago on Sep 26, 2026·
33m 30s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Strongtor
0 units ordered
CoffeeRhyme7095
41 units ordered
Crossbowman33
Archer3
Monk3
Spearman1
Mangonel1
First military 14:34 — Spearman
blackout
47 units ordered
Crossbowman16
Archer14
Eagle Scout14
Monk2
Spearman1
First military 11:23 — Archer
mustajjj
27 units ordered
Knight13
Monk4
Militia3
Spearman3
Skirmisher3
Scout Cavalry1
First military 9:43 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
CoffeeRhyme7095’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
blackout’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
mustajjj’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Eagle Scout
+8
Scout Cavalry
+6
beaten by
Hand Cannoneer
+10
Scorpion
+1