Arabia
509461548Analyzed2v2 RM
·
4d ago on Sep 26, 2026·
33m 30s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 235,130 analysed team-game players on Arabia.
Strongtor
D
Feudal Age
—
vs 10:19
btm 0%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
5
vs 31
btm 1%
▼
Low eAPM (5) — busier hands win idle time back
▼
Town centers idle 20:00 of the first 30:00 — keep villagers queued
CoffeeRhyme7095
B
Feudal Age
10:11
vs 10:19
top 46%
Castle Age
16:36
vs 22:29
top 6%
Imperial Age
—
vs 39:59
btm 0%
eAPM
23
vs 31
btm 30%
First military
14:12
vs 11:40
btm 30%
▲
Fast Castle Age at 16:36 — faster than 94% of analysed players on Arabia
▲
Town centers almost never idle — 31s across the first 16:36
blackout
A
Feudal Age
10:09
vs 10:19
top 45%
Castle Age
21:43
vs 22:29
top 40%
Imperial Age
—
vs 39:59
btm 0%
eAPM
43
vs 31
top 27%
First military
10:48
vs 11:40
top 36%
▲
Town centers almost never idle — 16s across the first 21:43
mustajjj
B
Feudal Age
10:09
vs 10:19
top 45%
Castle Age
21:53
vs 22:29
top 42%
Imperial Age
—
vs 39:59
btm 0%
eAPM
34
vs 31
top 44%
First military
9:22
vs 11:40
top 8%
▲
Early military at 9:22 (Militia) — earlier than 92% of analysed players on Arabia