Nomad
506375860Analyzed2v2 RM
·
17d ago on Sep 13, 2026·
39m 0s·
4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Strongtor
29 units ordered
Knight18
Cavalry Archer11
First military 18:38 — Knight
MrDelirium
5 units ordered
Militia2
Spearman2
Man-at-Arms1
First military 12:36 — Militia
848e0d88
16 units ordered
Samurai10
Battering Ram6
First military 30:25 — Samurai
curiosity
27 units ordered
Pikeman17
Long Swordsman4
Militia3
Battering Ram2
Monk1
First military 12:11 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Strongtor’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
MrDelirium’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
848e0d88’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
curiosity’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1