AoeStats
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Yucatan

510595257Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 73m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Khmer · Germany
746
+13
🇩🇪 Vietnamese · Germany
702
+15
🇯🇵 Saxons · Japan
643
+18
🇺🇸 Persians · United States
620
+19
🇨🇭 Chinese · Switzerland
693
-17
🇵🇱 Turks · Poland
684
-16
🇨🇭 Inca · Switzerland
684
-16
🇬🇧 Armenians · United Kingdom
670
-16
Player eAPM Actions Feudal Castle Imperial Opening
35 2,594 10:35 15:12 32:37 ⛏ Fast Castle
23 1,704 14:35 21:28 37:11 ⛏ Fast Castle
20 1,469 13:35 18:27 39:11 ⛏ Fast Castle
16 1,159 13:29 18:40 36:00 ⛏ Fast Castle
14 995 12:46 21:03 36:00 ⛏ Fast Castle
9 627 15:58 24:11 39:23 ⛏ Fast Castle
9 679 12:08 25:37 41:33 ⛏ Fast Castle
8 556 11:44 16:43 36:33 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
55,585 41,547 43,080 7,645 147,857 155,014
36,080 42,395 35,950 2,630 117,055 152,370
32,215 30,741 27,215 7,900 98,071 142,885
52,270 11,917 23,800 8,155 96,142 110,572
31,675 22,712 21,740 4,035 80,162 104,968
14,995 28,340 22,510 3,575 69,420 88,020
31,780 10,440 15,325 850 58,395 58,380
16,045 13,050 5,240 4,055 38,390 43,272
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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