Arabia
510292509Analyzed1v1 RM
·
10h ago on Sep 30, 2026·
51m 1s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
CNZS_98T
219 units ordered
Elite Skirmisher50
Knight38
Mounted Crossbowman36
Light Cavalry28
Hussar21
Petard16
Skirmisher10
Battering Ram9
Scout Cavalry7
Trebuchet3
Spearman1
First military 10:21 — Scout Cavalry
CN_Dauh
187 units ordered
Fire Lancer49
Chu Ko Nu45
Elite Skirmisher25
Halberdier15
Spearman11
Pikeman10
Scout Cavalry9
Trebuchet7
Monk6
Knight4
Petard4
Skirmisher1
Archer1
First military 9:08 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
CNZS_98T’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
CN_Dauh’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3