AoeStats
← saiko

Pilgrims

509316787Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 64m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1108
+12
🇬🇧 Armenians · United Kingdom
1108
+12
🇨🇦 Khmer · Canada
1055
+15
🇺🇸 Vikings · United States
1006
+17
🇸🇪 Saracens · Sweden
1091
-16
🇩🇪 Italians · Germany
1048
-15
🇳🇱 Danes · Netherlands
1026
-14
🇩🇪 Japanese · Germany
939
-11
Compared against 60,534 analysed team-game players on Pilgrims.
HardstyleHunter C
Feudal Age 10:51 vs 12:02
top 21%
Castle Age — vs 19:26
btm 0%
Imperial Age — vs 36:19
btm 0%
eAPM 3 vs 26
btm 2%
▲ Fast Feudal Age at 10:51 — faster than 79% of analysed players on Pilgrims
▼ Low eAPM (3) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 48:11 of the first 30:00 — keep villagers queued
#Tsch D
Feudal Age 11:26 vs 12:02
top 35%
Castle Age 26:27 vs 19:26
btm 8%
Imperial Age 47:27 vs 36:19
btm 8%
eAPM 18 vs 26
btm 25%
First military 11:32 vs 13:34
top 23%
▼ Slow Castle Age at 26:27 — slower than 92% of analysed players on Pilgrims
▼ Slow Imperial Age at 47:27 — slower than 92% of analysed players on Pilgrims
▼ Low eAPM (18) — busier hands win idle time back
▼ Town centers idle 37:08 of the first 26:27 — keep villagers queued
andber A
Feudal Age 12:01 vs 12:02
top 50%
Castle Age 16:54 vs 19:26
top 21%
Imperial Age 36:24 vs 36:19
btm 49%
eAPM 35 vs 26
top 25%
First military 14:52 vs 13:34
btm 38%
▲ Fast Castle Age at 16:54 — faster than 79% of analysed players on Pilgrims
▲ High eAPM (35) — top quarter of analysed players
▼ Town centers idle 14:55 of the first 16:54 — keep villagers queued
w32.disttrack B
Feudal Age 13:05 vs 12:02
btm 27%
Castle Age 18:37 vs 19:26
top 41%
Imperial Age 34:06 vs 36:19
top 35%
eAPM 29 vs 26
top 41%
First military 8:00 vs 13:34
top 2%
▲ Early military at 8:00 (Militia) — earlier than 98% of analysed players on Pilgrims
▼ Town centers idle 21:29 of the first 18:37 — keep villagers queued
How Do You Turn This Off A
Feudal Age 9:24 vs 12:02
top 3%
Castle Age 20:48 vs 19:26
btm 36%
Imperial Age 32:34 vs 36:19
top 25%
eAPM 28 vs 26
top 44%
First military 8:57 vs 13:34
top 4%
▲ Fast Feudal Age at 9:24 — faster than 97% of analysed players on Pilgrims
▲ Fast Imperial Age at 32:34 — faster than 75% of analysed players on Pilgrims
▼ Loom after the Feudal click (11:06) — usually safest before it
▲ Early military at 8:57 (Militia) — earlier than 96% of analysed players on Pilgrims
▼ Town centers idle 21:11 of the first 20:48 — keep villagers queued
How do you turn this on A
Feudal Age 11:47 vs 12:02
top 44%
Castle Age 16:40 vs 19:26
top 19%
Imperial Age 31:49 vs 36:19
top 21%
eAPM 36 vs 26
top 23%
First military 18:35 vs 13:34
btm 16%
▲ Fast Castle Age at 16:40 — faster than 81% of analysed players on Pilgrims
▲ Fast Imperial Age at 31:49 — faster than 79% of analysed players on Pilgrims
▲ High eAPM (36) — top quarter of analysed players
▼ Town centers idle 20:21 of the first 16:40 — keep villagers queued
Jundi Leads D
Feudal Age 14:23 vs 12:02
btm 12%
Castle Age 28:39 vs 19:26
btm 5%
Imperial Age 49:35 vs 36:19
btm 5%
eAPM 15 vs 26
btm 17%
First military 8:16 vs 13:34
top 3%
▼ Slow Feudal Age at 14:23 — slower than 88% of analysed players on Pilgrims
▼ Slow Castle Age at 28:39 — slower than 95% of analysed players on Pilgrims
▼ Slow Imperial Age at 49:35 — slower than 95% of analysed players on Pilgrims
▼ Low eAPM (15) — busier hands win idle time back
▲ Early military at 8:16 (Militia) — earlier than 97% of analysed players on Pilgrims
▼ Town centers idle 33:26 of the first 28:39 — keep villagers queued
saiko C
Feudal Age 13:32 vs 12:02
btm 21%
Castle Age 19:28 vs 19:26
btm 49%
Imperial Age 39:58 vs 36:19
btm 29%
eAPM 25 vs 26
btm 47%
First military 21:05 vs 13:34
btm 9%
▼ Slow Feudal Age at 13:32 — slower than 79% of analysed players on Pilgrims
▼ First military only at 21:05 (Monk) — later than 91% of analysed players on Pilgrims
▼ Town centers idle 12:49 of the first 19:28 — keep villagers queued
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