AoeStats
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Arena

509592567Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 82m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Saxons · Germany
842
+11
🇬🇷 Huns · Greece
793
+13
🇩🇪 Japanese · Germany
785
+14
🇷🇴 Poles · Romania
751
+15
🇨🇳 Persians · China
760
-14
🇨🇳 Franks · China
757
-14
🇨🇳 Mongols · China
749
-14
🇨🇳 Burgundians · China
681
-24
Player eAPM Actions Feudal Castle Imperial Opening
37 3,078 11:17 17:11 35:24 ⛏ Fast Castle
32 2,668 11:29 17:14 33:59 ⛏ Fast Castle
32 2,636 10:48 15:00 32:01 ⛏ Fast Castle
20 1,639 10:15 16:48 35:02 ⛏ Fast Castle
20 1,616 14:15 23:08 38:37 ⛏ Fast Castle
19 1,596 9:36 18:28 32:19 ⛏ Fast Castle
18 1,455 11:01 19:07 36:54 ⛏ Fast Castle
14 1,112 12:14 17:14 33:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
84,605 21,755 25,975 2,630 134,965 137,769
39,475 28,820 31,530 3,440 103,265 122,445
54,600 17,920 24,645 1,450 98,615 101,513
39,135 46,255 10,830 2,350 98,570 127,274
41,290 22,865 29,845 2,350 96,350 101,652
38,355 22,605 15,450 8,260 84,670 123,217
28,070 17,975 13,410 1,350 60,805 67,282
20,785 12,030 10,520 3,060 46,395 57,434
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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