Arabia
510360291Analyzed1v1 RM
·
1d ago on Sep 30, 2026·
49m 5s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
BruteSquad's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,968 analysed 1v1 players on Arabia.
BruteSquad
D
Feudal Age
11:06
vs 9:49
btm 18%
Castle Age
22:07
vs 21:49
btm 45%
Imperial Age
40:18
vs 38:58
btm 38%
eAPM
15
vs 38
btm 5%
First military
11:10
vs 10:33
btm 39%
▼
Slow Feudal Age at 11:06 — slower than 82% of analysed players on Arabia
▼
Low eAPM (15) — busier hands win idle time back
▼
Town centers idle 4:12 of the first 22:07 — keep villagers queued
raghu123six
D
Feudal Age
11:50
vs 9:49
btm 10%
Castle Age
27:50
vs 21:49
btm 5%
Imperial Age
47:51
vs 38:58
btm 6%
eAPM
22
vs 38
btm 16%
First military
0:59
vs 10:33
top 0%
▼
Slow Feudal Age at 11:50 — slower than 90% of analysed players on Arabia
▼
Slow Castle Age at 27:50 — slower than 95% of analysed players on Arabia
▼
Slow Imperial Age at 47:51 — slower than 94% of analysed players on Arabia
▼
Low eAPM (22) — busier hands win idle time back
▲
Early military at 0:59 (Champi Scout) — earlier than 100% of analysed players on Arabia