AoeStats
← Eugenius

MegaRandom

508992911Analyzed
4v4 RM · 8d ago on Sep 25, 2026· 38m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Cumans · Russia
1907
+5
🇦🇷 Varangians · Argentina
1862
+6
🇨🇭 Ethiopians · Switzerland
1700
+11
🇨🇴 Burmese · Colombia
1622
+14
🇧🇷 Bohemians · Brazil
1655
-11
🇨🇳 Saracens · China
1599
-9
🇵🇪 Hindustanis · Peru
1582
-8
🇵🇪 Gurjaras · Peru
1566
-8
Player eAPM Actions Feudal Castle Imperial Opening
61 2,351 10:11 22:56 — ⚔ Fish Boom into Archers
53 2,028 10:53 23:41 30:58 ⚔ Fish Boom into Archers
50 1,916 10:13 20:47 36:02 ⚔ Fish Boom into Scouts
45 1,739 9:46 21:39 — ⚔ Scout Rush
44 1,683 10:47 17:51 35:44 ⛏ Fish Boom FC
44 1,680 9:50 21:37 — ⚔ Fish Boom into Scouts
43 1,666 9:12 22:54 — ⚔ Scout Rush
35 1,347 12:05 16:09 34:03 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
15,500 11,956 6,250 1,625 35,331 37,018
9,510 12,052 7,090 950 29,602 33,738
12,820 9,028 5,630 1,445 28,923 33,644
10,975 11,777 3,915 1,925 28,592 29,916
12,760 7,313 4,865 1,425 26,363 27,501
12,780 7,299 4,930 750 25,759 28,345
8,500 9,329 3,405 1,500 22,734 27,500
6,595 4,951 2,695 750 14,991 15,934
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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