Arabia
507126365Analyzed2v2 RM
·
14d ago on Sep 16, 2026·
51m 5s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 235,576 analysed team-game players on Arabia.
Olfrombox
C
Feudal Age
11:51
vs 10:19
btm 17%
Castle Age
20:38
vs 22:29
top 28%
Imperial Age
42:14
vs 39:59
btm 34%
eAPM
7
vs 31
btm 2%
First military
26:28
vs 11:40
btm 3%
▼
Slow Feudal Age at 11:51 — slower than 83% of analysed players on Arabia
▲
Fast Castle Age at 20:38 — faster than 72% of analysed players on Arabia
▼
Low eAPM (7) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 26:28 (Konnik) — later than 97% of analysed players on Arabia
id.ro.mele
C
Feudal Age
11:09
vs 10:19
btm 29%
Castle Age
23:12
vs 22:29
btm 41%
Imperial Age
38:11
vs 39:59
top 35%
eAPM
9
vs 31
btm 3%
First military
26:10
vs 11:40
btm 3%
▼
Low eAPM (9) — busier hands win idle time back
▼
First military only at 26:10 (Monk) — later than 97% of analysed players on Arabia
alfredo296gomez
C
Feudal Age
11:22
vs 10:19
btm 25%
Castle Age
22:02
vs 22:29
top 44%
Imperial Age
43:03
vs 39:59
btm 29%
eAPM
19
vs 31
btm 20%
First military
22:37
vs 11:40
btm 6%
▼
Slow Feudal Age at 11:22 — slower than 75% of analysed players on Arabia
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom after the Feudal click (30:52) — usually safest before it
▼
First military only at 22:37 (Camel Scout) — later than 94% of analysed players on Arabia
▲
Town centers almost never idle — 10s across the first 22:02
jakub.b24
C
Feudal Age
11:16
vs 10:19
btm 27%
Castle Age
22:19
vs 22:29
top 48%
Imperial Age
41:31
vs 39:59
btm 38%
eAPM
12
vs 31
btm 6%
First military
11:47
vs 11:40
btm 48%
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom after the Feudal click (25:49) — usually safest before it
▲
Town centers almost never idle — 24s across the first 22:19