AoeStats
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Black Forest

508988239Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 46m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Koreans · United States
1199
+15
🇺🇸 Malians · United States
1187
+16
🇨🇳 Poles · China
1154
+17
🇨🇦 Vikings · Canada
1115
+19
🇲🇽 Bohemians · Mexico
1211
-18
🇹🇼 Danes · Taiwan
1184
-17
🇨🇱 Teutons · Chile
1172
-16
🇧🇷 Khmer · Brazil
1158
-16
Player eAPM Actions Feudal Castle Imperial Opening
50 2,317 10:27 20:09 32:14 ⛏ Fast Castle
38 1,748 10:32 18:52 35:17 ⛏ Fast Castle
34 1,570 11:13 16:13 31:28 ⛏ Fast Castle
33 1,554 12:01 17:10 33:48 ⛏ Fast Castle
33 1,521 9:17 19:33 31:25 ⛏ Fast Castle
32 1,487 11:44 14:53 29:48 ⛏ Fast Castle
27 1,268 9:35 23:17 33:55 ⚔ Towers FC
23 1,049 11:09 19:31 41:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,345 30,625 9,985 3,920 60,875 66,976
18,310 18,825 17,075 2,150 56,360 68,301
28,950 10,895 8,310 3,930 52,085 55,426
20,555 18,188 7,075 2,985 48,803 53,590
19,235 15,276 10,705 1,980 47,196 62,832
21,365 12,050 11,685 1,865 46,965 53,222
23,755 9,865 8,910 1,020 43,550 50,793
9,395 6,734 2,435 1,380 19,944 23,492
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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