AoeStats
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MegaRandom

510715496Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 53m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Japanese · Poland
967
+13
🇳🇴 Persians · Norway
940
+14
🇦🇷 Koreans · Argentina
925
+14
🇪🇸 Romans · Spain
850
+17
🇨🇳 Chinese · China
941
-17
🇫🇷 Varangians · France
907
-15
🇻🇳 Romans · Vietnam
884
-14
🇸🇦 Inca · Saudi Arabia
829
-12
Player eAPM Actions Feudal Castle Imperial Opening
22 1,158 11:17 15:40 33:10 ⛏ Fast Castle
22 1,190 11:36 17:32 45:38 ⚔ Towers FC
18 941 11:14 22:25 36:16 ⛏ Fast Castle
14 756 11:44 21:40 33:28 ⛏ Fast Castle
12 644 10:34 15:43 49:31 ⛏ Fast Castle
12 626 10:50 18:55 31:52 ⛏ Fast Castle
12 635 12:29 18:17 36:12 ⛏ Fast Castle
11 584 10:27 26:04 52:07 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
24,100 16,141 10,820 6,650 57,711 75,392
17,520 17,905 12,415 1,725 49,565 71,782
21,480 9,710 11,560 3,440 46,190 55,727
14,265 16,588 5,450 5,200 41,503 46,383
14,575 13,486 8,920 4,015 40,996 45,228
12,360 15,795 10,260 2,465 40,880 44,275
21,205 10,120 5,555 2,350 39,230 40,223
15,720 8,510 6,070 3,515 33,815 40,320
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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