MegaRandom
507114898Analyzed4v4 RM
·
15d ago on Sep 16, 2026·
36m 39s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 150,350 analysed team-game players on MegaRandom.
nikias.marquardt
A
Feudal Age
9:56
vs 11:14
top 19%
Castle Age
13:59
vs 20:18
top 1%
Imperial Age
35:01
vs 37:21
top 32%
eAPM
28
vs 28
top 50%
First military
14:21
vs 14:32
top 49%
▲
Fast Feudal Age at 9:56 — faster than 81% of analysed players on MegaRandom
▲
Fast Castle Age at 13:59 — faster than 99% of analysed players on MegaRandom
▼
Loom after the Feudal click (7:52) — usually safest before it
▲
Town centers almost never idle — 1s across the first 13:59
elite chicken
S
Feudal Age
9:55
vs 11:14
top 19%
Castle Age
14:02
vs 20:18
top 2%
Imperial Age
—
vs 37:21
btm 0%
eAPM
51
vs 28
top 11%
First military
13:17
vs 14:32
top 41%
▲
Fast Feudal Age at 9:55 — faster than 81% of analysed players on MegaRandom
▲
Fast Castle Age at 14:02 — faster than 98% of analysed players on MegaRandom
▲
High eAPM (51) — top quarter of analysed players
▲
Town centers almost never idle — 2s across the first 14:01
GdR_Salinaro
S
Feudal Age
10:15
vs 11:14
top 25%
Castle Age
13:04
vs 20:18
top 0%
Imperial Age
29:55
vs 37:21
top 6%
eAPM
31
vs 28
top 42%
First military
17:38
vs 14:32
btm 31%
▲
Fast Feudal Age at 10:15 — faster than 75% of analysed players on MegaRandom
▲
Fast Castle Age at 13:04 — faster than 100% of analysed players on MegaRandom
▲
Fast Imperial Age at 29:55 — faster than 94% of analysed players on MegaRandom
▲
Town centers almost never idle — 2s across the first 13:04
il caldo fa schifo
D
Feudal Age
17:44
vs 11:14
btm 1%
Castle Age
30:46
vs 20:18
btm 2%
Imperial Age
—
vs 37:21
btm 0%
eAPM
34
vs 28
top 34%
First military
33:22
vs 14:32
btm 1%
▼
Slow Feudal Age at 17:44 — slower than 99% of analysed players on MegaRandom
▼
Slow Castle Age at 30:46 — slower than 98% of analysed players on MegaRandom
▼
First military only at 33:22 (Battering Ram) — later than 99% of analysed players on MegaRandom
▼
Town centers idle 15:08 of the first 30:46 — keep villagers queued
mR_GrincH_
A
Feudal Age
8:51
vs 11:14
top 4%
Castle Age
19:53
vs 20:18
top 46%
Imperial Age
—
vs 37:21
btm 0%
eAPM
37
vs 28
top 30%
First military
9:38
vs 14:32
top 6%
▲
Fast Feudal Age at 8:51 — faster than 96% of analysed players on MegaRandom
▲
Early military at 9:38 (Scout Cavalry) — earlier than 94% of analysed players on MegaRandom
▲
Town centers almost never idle — 2s across the first 19:53
fresh_jam
D
Feudal Age
20:03
vs 11:14
btm 0%
Castle Age
32:07
vs 20:18
btm 2%
Imperial Age
—
vs 37:21
btm 0%
eAPM
45
vs 28
top 17%
First military
26:20
vs 14:32
btm 6%
▼
Slow Feudal Age at 20:03 — slower than 100% of analysed players on MegaRandom
▼
Slow Castle Age at 32:07 — slower than 98% of analysed players on MegaRandom
▲
High eAPM (45) — top quarter of analysed players
▼
Loom after the Feudal click (20:16) — usually safest before it
▼
First military only at 26:20 (Spearman) — later than 94% of analysed players on MegaRandom
▼
Town centers idle 24:15 of the first 32:07 — keep villagers queued
微辣十三香
S
Feudal Age
10:44
vs 11:14
top 37%
Castle Age
14:38
vs 20:18
top 4%
Imperial Age
30:23
vs 37:21
top 7%
eAPM
37
vs 28
top 30%
First military
15:48
vs 14:32
btm 42%
▲
Fast Castle Age at 14:38 — faster than 96% of analysed players on MegaRandom
▲
Fast Imperial Age at 30:23 — faster than 93% of analysed players on MegaRandom
▲
Town centers almost never idle — 7s across the first 14:38
true my word i
S
Feudal Age
10:43
vs 11:14
top 37%
Castle Age
14:51
vs 20:18
top 5%
Imperial Age
32:20
vs 37:21
top 15%
eAPM
43
vs 28
top 20%
First military
16:02
vs 14:32
btm 40%
▲
Fast Castle Age at 14:51 — faster than 95% of analysed players on MegaRandom
▲
Fast Imperial Age at 32:20 — faster than 85% of analysed players on MegaRandom
▲
High eAPM (43) — top quarter of analysed players
▲
Town centers almost never idle — 20s across the first 14:51