AoeStats
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Arena

510904574Analyzed
4v4 RM · 22h ago on Oct 3, 2026· 53m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Italians · China
953
+14
🇳🇿 Saracens · New Zealand
945
+15
🇨🇳 Inca · China
939
+15
🇨🇳 Turks · China
938
+15
🇮🇩 Teutons · Indonesia
972
-17
🇧🇷 Saxons · Brazil
908
-14
🇨🇴 Armenians · Colombia
907
-37
🇬🇧 Lithuanians · United Kingdom
888
-14
Player eAPM Actions Feudal Castle Imperial Opening
55 2,930 9:30 34:00 38:52 ⚔ Tower Rush
42 2,238 11:19 15:09 29:10 ⛏ Fast Castle
37 1,964 10:58 19:32 35:34 ⛏ Fast Castle
33 1,786 11:19 16:20 34:00 ⛏ Fast Castle
27 1,435 9:54 17:23 37:48 ⛏ Fast Castle
23 1,229 11:37 16:02 33:52 ⛏ Fast Castle
17 885 12:05 28:30 49:07 ⚔ Champi Rush
12 630 10:40 16:09 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,105 21,930 15,290 1,650 63,975 70,912
22,170 19,188 18,450 3,520 63,328 76,054
19,515 15,605 17,350 1,550 54,020 69,739
14,385 15,240 11,780 1,500 42,905 48,349
11,980 14,155 8,960 1,010 36,105 40,856
11,835 9,721 3,210 2,165 26,931 29,519
13,605 7,365 3,770 1,240 25,980 30,364
7,075 6,500 200 300 14,075 16,396
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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