AoeStats
← hebus107

Black Forest

509470548Analyzed
2v2 RM · 5d ago on Sep 26, 2026· 52m 30s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Lithuanians · Switzerland
812
+16
🇫🇷 Spanish · France
795
+17
🇨🇴 Burgundians · Colombia
819
-16
🇨🇴 Mongols · Colombia
814
-17
Compared against 331,692 analysed team-game players on Black Forest.
hebus107 D
Feudal Age 13:32 vs 12:30
btm 30%
Castle Age 23:05 vs 19:38
btm 25%
Imperial Age 41:18 vs 34:30
btm 12%
eAPM 14 vs 23
btm 19%
First military 31:39 vs 22:14
btm 10%
▼ Slow Castle Age at 23:05 — slower than 75% of analysed players on Black Forest
▼ Slow Imperial Age at 41:18 — slower than 88% of analysed players on Black Forest
▼ Low eAPM (14) — busier hands win idle time back
▼ First military only at 31:39 (Skirmisher) — later than 90% of analysed players on Black Forest
pigmeroid B
Feudal Age 12:07 vs 12:30
top 41%
Castle Age 19:21 vs 19:38
top 48%
Imperial Age 35:56 vs 34:30
btm 39%
eAPM 19 vs 23
btm 37%
First military 29:53 vs 22:14
btm 15%
▼ First military only at 29:53 (Monk) — later than 85% of analysed players on Black Forest
aebigor B
Feudal Age 13:56 vs 12:30
btm 24%
Castle Age 19:52 vs 19:38
btm 48%
Imperial Age 31:15 vs 34:30
top 22%
eAPM 17 vs 23
btm 31%
First military 31:27 vs 22:14
btm 11%
▼ Slow Feudal Age at 13:56 — slower than 76% of analysed players on Black Forest
▲ Fast Imperial Age at 31:15 — faster than 78% of analysed players on Black Forest
▼ First military only at 31:27 (Monk) — later than 89% of analysed players on Black Forest
eduard.ft B
Feudal Age 13:38 vs 12:30
btm 29%
Castle Age 18:40 vs 19:38
top 41%
Imperial Age 31:21 vs 34:30
top 23%
eAPM 19 vs 23
btm 37%
First military 29:46 vs 22:14
btm 15%
▲ Fast Imperial Age at 31:21 — faster than 77% of analysed players on Black Forest
▼ Loom never researched — one lost villager costs more
▼ First military only at 29:46 (Mangudai) — later than 85% of analysed players on Black Forest
▲ Town centers almost never idle — 8s across the first 18:40
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