AoeStats
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MegaRandom

508892071Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 45m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Saracens · China
944
+15
🇫🇷 Berbers · France
902
+16
🇻🇳 Spanish · Vietnam
888
+17
🇭🇰 Magyars · Hong Kong SAR China
819
+21
🇦🇺 Danes · Australia
928
-18
🇨🇱 Huns · Chile
910
-17
🇲🇽 Saracens · Mexico
906
-17
🇬🇧 Romans · United Kingdom
902
-17
Player eAPM Actions Feudal Castle Imperial Opening
48 2,179 11:41 17:13 37:20 ⛏ Fast Castle
37 1,659 10:55 25:14 — ⚔ Scout Rush
33 1,500 12:07 23:44 37:43 ⚔ FC into Archers
23 1,047 11:52 15:40 35:09 ⛏ Fast Castle
23 1,063 12:05 18:19 — ⛏ Fast Castle
18 837 12:14 16:15 36:10 ⛏ Fast Castle
14 654 11:48 16:13 — ⛏ Fast Castle
14 638 13:50 19:12 32:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,295 16,985 8,230 3,700 51,210 55,436
19,205 12,440 9,620 2,185 43,450 44,383
18,865 12,710 8,775 2,695 43,045 57,101
18,105 13,615 8,945 2,250 42,915 53,728
19,350 8,283 9,175 3,050 39,858 48,841
12,040 9,670 4,445 1,000 27,155 28,564
11,710 6,665 5,140 1,980 25,495 27,711
5,235 3,165 430 535 9,365 10,614
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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