AoeStats
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Arena

510944218Analyzed
4v4 RM · 6h ago on Oct 3, 2026· 30m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Romans · Mexico
1386
+18
🇲🇽 Danes · Mexico
1381
+18
🇦🇷 Cumans · Argentina
1354
+19
🇨🇴 Burgundians · Colombia
1353
+19
🇰🇷 Britons · South Korea
1495
-22
🇰🇷 Ethiopians · South Korea
1463
-21
🇮🇳 Portuguese · India
1413
-18
🇰🇷 Armenians · South Korea
1300
-13
Player eAPM Actions Feudal Castle Imperial Opening
49 1,511 10:34 14:31 — ⛏ Fast Castle
46 1,408 9:39 13:30 — ⛏ Fast Castle
42 1,308 10:35 14:13 — ⛏ Fast Castle
33 1,030 11:21 15:38 28:49 ⛏ Fast Castle
33 1,009 11:13 18:50 — ⛏ Fast Castle
31 956 10:30 14:23 — ⛏ Fast Castle
29 902 11:12 16:14 — ⛏ Fast Castle
26 802 8:49 20:38 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,205 9,521 2,535 950 24,211 24,396
10,755 10,090 1,060 200 22,105 25,345
8,300 7,390 2,335 1,660 19,685 22,341
4,225 8,025 4,270 0 16,520 19,475
5,780 5,575 1,295 850 13,500 16,193
7,960 2,630 1,755 765 13,110 13,798
4,935 4,013 1,805 650 11,403 12,190
3,775 2,240 490 1,400 7,905 8,231
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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