AoeStats
← batata-angolan

Arena

508027343Analyzed
4v4 RM · 10d ago on Sep 20, 2026· 48m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Italians · Brazil
720
+15
🇧🇷 Romans · Brazil
684
+16
🇧🇷 Franks · Brazil
683
+16
🇧🇷 Britons · Brazil
658
+17
🇮🇹 Tatars · Italy
745
-18
🇨🇴 Hindustanis · Colombia
693
-16
🇩🇪 Vikings · Germany
665
-15
🇨🇿 Bohemians · Czechia
656
-15
Compared against 516,302 analysed team-game players on Arena.
Black AnGeL D
Feudal Age 11:20 vs 10:56
btm 34%
Castle Age 18:51 vs 16:03
btm 23%
Imperial Age 35:58 vs 32:18
btm 24%
eAPM 20 vs 27
btm 28%
First military 18:27 vs 18:52
top 47%
▼ Slow Castle Age at 18:51 — slower than 77% of analysed players on Arena
▼ Slow Imperial Age at 35:58 — slower than 76% of analysed players on Arena
▼ Loom never researched — one lost villager costs more
DogeDogOfVenice D
Feudal Age 11:16 vs 10:56
btm 36%
Castle Age — vs 16:03
btm 0%
Imperial Age — vs 32:18
btm 0%
eAPM 8 vs 27
btm 2%
First military 13:42 vs 18:52
top 9%
▼ Low eAPM (8) — busier hands win idle time back
▲ Early military at 13:42 (Spearman) — earlier than 91% of analysed players on Arena
▼ Town centers idle 9:30 of the first 30:00 — keep villagers queued
urmel_oeb D
Feudal Age 11:27 vs 10:56
btm 30%
Castle Age — vs 16:03
btm 0%
Imperial Age — vs 32:18
btm 0%
eAPM 4 vs 27
btm 1%
First military 15:09 vs 18:52
top 16%
▼ Low eAPM (4) — busier hands win idle time back
▲ Early military at 15:09 (Militia) — earlier than 84% of analysed players on Arena
▼ Town centers idle 16:10 of the first 30:00 — keep villagers queued
EL THANOS D
Feudal Age 11:57 vs 10:56
btm 18%
Castle Age 18:23 vs 16:03
btm 26%
Imperial Age — vs 32:18
btm 0%
eAPM 6 vs 27
btm 2%
▼ Slow Feudal Age at 11:57 — slower than 82% of analysed players on Arena
▼ Low eAPM (6) — busier hands win idle time back
▲ Town centers almost never idle — 37s across the first 18:22
batata-angolan D
Feudal Age 10:51 vs 10:56
top 46%
Castle Age 23:36 vs 16:03
btm 6%
Imperial Age 36:32 vs 32:18
btm 21%
eAPM 15 vs 27
btm 12%
First military 15:39 vs 18:52
top 20%
▼ Slow Castle Age at 23:36 — slower than 94% of analysed players on Arena
▼ Slow Imperial Age at 36:32 — slower than 79% of analysed players on Arena
▼ Low eAPM (15) — busier hands win idle time back
▲ Early military at 15:39 (Militia) — earlier than 80% of analysed players on Arena
AP0LL00O C
Feudal Age 9:57 vs 10:56
top 13%
Castle Age 18:54 vs 16:03
btm 23%
Imperial Age 38:04 vs 32:18
btm 15%
eAPM 15 vs 27
btm 12%
First military 15:42 vs 18:52
top 20%
▲ Fast Feudal Age at 9:57 — faster than 87% of analysed players on Arena
▼ Slow Castle Age at 18:54 — slower than 77% of analysed players on Arena
▼ Slow Imperial Age at 38:04 — slower than 85% of analysed players on Arena
▼ Low eAPM (15) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Early military at 15:42 (Archer) — earlier than 80% of analysed players on Arena
Ze taboca5485 D
Feudal Age 13:49 vs 10:56
btm 3%
Castle Age 22:18 vs 16:03
btm 9%
Imperial Age 41:26 vs 32:18
btm 7%
eAPM 11 vs 27
btm 5%
First military 32:01 vs 18:52
btm 3%
▼ Slow Feudal Age at 13:49 — slower than 97% of analysed players on Arena
▼ Slow Castle Age at 22:18 — slower than 91% of analysed players on Arena
▼ Slow Imperial Age at 41:26 — slower than 93% of analysed players on Arena
▼ Low eAPM (11) — busier hands win idle time back
▼ First military only at 32:01 (Genoese Crossbowman) — later than 97% of analysed players on Arena
halou157 D
Feudal Age 12:26 vs 10:56
btm 11%
Castle Age 20:57 vs 16:03
btm 13%
Imperial Age 39:15 vs 32:18
btm 11%
eAPM 13 vs 27
btm 9%
First military 15:24 vs 18:52
top 17%
▼ Slow Feudal Age at 12:26 — slower than 89% of analysed players on Arena
▼ Slow Castle Age at 20:57 — slower than 87% of analysed players on Arena
▼ Slow Imperial Age at 39:15 — slower than 89% of analysed players on Arena
▼ Low eAPM (13) — busier hands win idle time back
▼ Loom after the Feudal click (32:23) — usually safest before it
▲ Early military at 15:24 (Scout Cavalry) — earlier than 83% of analysed players on Arena
▼ Town centers idle 5:42 of the first 20:57 — keep villagers queued
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