Golden Pit
509720686Analyzed1v1 RM
·
4d ago on Sep 27, 2026·
37m 34s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Atmaca3307's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,138 analysed 1v1 players on Golden Pit.
Atmaca3307
D
Feudal Age
12:12
vs 10:26
btm 13%
Castle Age
26:01
vs 21:26
btm 11%
Imperial Age
—
vs 38:23
btm 0%
eAPM
10
vs 33
btm 3%
First military
25:00
vs 11:48
btm 3%
▼
Slow Feudal Age at 12:12 — slower than 87% of analysed players on Golden Pit
▼
Slow Castle Age at 26:01 — slower than 89% of analysed players on Golden Pit
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 25:00 (Scout Cavalry) — later than 97% of analysed players on Golden Pit
Fieldmarshal89
D
Feudal Age
11:39
vs 10:26
btm 20%
Castle Age
20:39
vs 21:26
top 40%
Imperial Age
—
vs 38:23
btm 0%
eAPM
7
vs 33
btm 1%
▼
Slow Feudal Age at 11:39 — slower than 80% of analysed players on Golden Pit
▼
Low eAPM (7) — busier hands win idle time back
▼
Loom after the Feudal click (26:18) — usually safest before it
▼
Town centers idle 8:19 of the first 20:39 — keep villagers queued