AoeStats
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Oasis

508899222Analyzed
4v4 RM · 9d ago on Sep 24, 2026· 50m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Danes · Türkiye
848
+12
🇨🇳 Shu · China
832
+13
🇮🇳 Persians · India
658
+20
🇵🇪 Franks · Peru
641
+21
🇫🇷 Malians · France
813
-19
🇬🇧 Portuguese · United Kingdom
746
-16
🇧🇬 Lithuanians · Bulgaria
736
-16
🇦🇹 Teutons · Austria
722
-15
Player eAPM Actions Feudal Castle Imperial Opening
40 1,993 12:13 27:08 37:25 ⚔ Drush into Archers
31 1,564 9:53 15:55 37:08 ⛏ Fast Castle
23 1,127 10:02 16:47 34:38 ⛏ Fast Castle
17 829 15:03 19:15 38:10 ⛏ Fast Castle
14 721 12:51 21:39 31:23 ⛏ Fast Castle
14 683 9:50 20:09 31:07 ⛏ Fast Castle
12 602 10:54 18:09 43:32 ⛏ Fast Castle
6 322 13:52 25:52 — ⚔ M@A into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
23,890 17,465 15,350 3,080 59,785 72,977
17,030 23,662 14,970 1,190 56,852 61,196
21,015 16,275 12,255 1,600 51,145 59,723
18,645 14,915 12,795 2,250 48,605 60,821
18,815 8,935 11,420 1,600 40,770 48,384
13,510 8,431 7,290 3,795 33,026 34,736
9,230 10,645 5,165 3,345 28,385 30,468
4,810 2,450 515 330 8,105 10,340
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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