AoeStats
← DRiehl

MegaRandom

506252391Analyzed
2v2 RM · 18d ago on Sep 12, 2026· 35m 54s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Maya · United States
449
+6
🇺🇸 Franks · United States
407
+8
🇸🇪 Franks · Sweden
206
-7
🇸🇪 Mongols · Sweden
205
-7
Compared against 147,812 analysed team-game players on MegaRandom.
hemba3d C
Feudal Age 10:49 vs 11:14
top 39%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 13 vs 28
btm 11%
First military 9:23 vs 14:32
top 5%
▼ Low eAPM (13) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Early military at 9:23 (Militia) — earlier than 95% of analysed players on MegaRandom
▼ Town centers idle 19:55 of the first 30:00 — keep villagers queued
Dan-R-Z D
Feudal Age 12:54 vs 11:14
btm 19%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 12 vs 28
btm 9%
First military 11:16 vs 14:32
top 23%
▼ Slow Feudal Age at 12:54 — slower than 81% of analysed players on MegaRandom
▼ Low eAPM (12) — busier hands win idle time back
▼ Town centers idle 20:37 of the first 35:54 — keep villagers queued
KIDSBURNFACE D
Feudal Age 14:01 vs 11:14
btm 9%
Castle Age 24:21 vs 20:18
btm 18%
Imperial Age — vs 37:21
btm 0%
eAPM 5 vs 28
btm 2%
First military 22:20 vs 14:32
btm 13%
▼ Slow Feudal Age at 14:01 — slower than 91% of analysed players on MegaRandom
▼ Slow Castle Age at 24:21 — slower than 82% of analysed players on MegaRandom
▼ Low eAPM (5) — busier hands win idle time back
▼ First military only at 22:20 (Skirmisher) — later than 87% of analysed players on MegaRandom
▼ Town centers idle 9:05 of the first 24:21 — keep villagers queued
DRiehl D
Feudal Age 12:17 vs 11:14
btm 27%
Castle Age 29:18 vs 20:18
btm 4%
Imperial Age — vs 37:21
btm 0%
eAPM 11 vs 28
btm 8%
First military 13:38 vs 14:32
top 44%
▼ Slow Castle Age at 29:18 — slower than 96% of analysed players on MegaRandom
▼ Low eAPM (11) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 9:21 of the first 29:18 — keep villagers queued
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.