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Lombardia

510266445Analyzed
4v4 RM · 23h ago on Sep 30, 2026· 68m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Varangians · China
990
+13
🇦🇷 Huns · Argentina
959
+15
🇦🇺 Goths · Australia
927
+16
🇫🇷 Franks · France
876
+18
🇵🇱 Poles · Poland
1006
-19
🇨🇳 Portuguese · China
1003
-18
🇺🇸 Burgundians · United States
865
-13
🇧🇷 Franks · Brazil
843
-12
Player eAPM Actions Feudal Castle Imperial Opening
30 2,032 9:44 17:04 31:21 ⛏ Fast Castle
29 1,959 10:40 19:12 37:27 ⛏ Fast Castle
26 1,741 10:39 20:02 28:50 ⛏ Fast Castle
26 1,780 10:25 20:20 36:49 ⛏ Fast Castle
23 1,552 11:55 20:09 32:20 ⛏ Fast Castle
20 1,357 13:34 21:07 33:24 ⛏ Fast Castle
19 1,280 9:53 16:55 35:07 ⛏ Fast Castle
14 983 11:16 16:06 30:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
49,065 27,781 19,955 1,800 98,601 107,622
52,340 15,125 16,730 2,005 86,200 97,309
38,050 19,490 26,670 1,525 85,735 98,543
32,355 21,115 14,930 4,850 73,250 86,839
31,935 12,790 24,745 2,650 72,120 94,946
29,130 20,976 17,265 1,925 69,296 89,684
22,735 24,475 12,355 8,245 67,810 84,748
34,870 12,555 17,520 1,130 66,075 69,120
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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