AoeStats
← Hawk9710

Baltic

510519856Analyzed
2v2 RM · 8h ago on Oct 1, 2026· 28m 39s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Varangians · Australia
1102
+17
🇦🇺 Vikings · Australia
1068
+18
🇩🇪 Varangians · Germany
1125
-18
🇧🇷 Goths · Brazil
1105
-17
Compared against 4,438 analysed team-game players on Baltic.
BR_WO C
Feudal Age 12:04 vs 11:27
btm 33%
Castle Age — vs 19:58
btm 0%
Imperial Age — vs 35:52
btm 0%
eAPM 22 vs 26
btm 37%
First military 10:29 vs 14:39
top 7%
▲ Early military at 10:29 (Militia) — earlier than 93% of analysed players on Baltic
▼ Town centers idle 3:09 of the first 28:39 — keep villagers queued
Wallenstein C
Feudal Age 10:34 vs 11:27
top 23%
Castle Age 23:18 vs 19:58
btm 19%
Imperial Age — vs 35:52
btm 0%
eAPM 22 vs 26
btm 37%
First military 11:46 vs 14:39
top 22%
▲ Fast Feudal Age at 10:34 — faster than 77% of analysed players on Baltic
▼ Slow Castle Age at 23:18 — slower than 81% of analysed players on Baltic
▲ Town centers almost never idle — 9s across the first 23:18
FlankTank B
Feudal Age 10:23 vs 11:27
top 18%
Castle Age 25:44 vs 19:58
btm 8%
Imperial Age — vs 35:52
btm 0%
eAPM 39 vs 26
top 20%
First military 11:55 vs 14:39
top 24%
▲ Fast Feudal Age at 10:23 — faster than 82% of analysed players on Baltic
▼ Slow Castle Age at 25:44 — slower than 92% of analysed players on Baltic
▲ High eAPM (39) — top quarter of analysed players
▲ Town centers almost never idle — 0s across the first 25:44
Hawk9710 D
Feudal Age 13:11 vs 11:27
btm 14%
Castle Age 24:49 vs 19:58
btm 11%
Imperial Age — vs 35:52
btm 0%
eAPM 17 vs 26
btm 22%
First military 15:08 vs 14:39
btm 47%
▼ Slow Feudal Age at 13:11 — slower than 86% of analysed players on Baltic
▼ Slow Castle Age at 24:49 — slower than 89% of analysed players on Baltic
▼ Low eAPM (17) — busier hands win idle time back
▲ Town centers almost never idle — 6s across the first 24:49
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