Arena
503815300Analyzed1v1 RM
·
28d ago on Sep 2, 2026·
48m 19s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Shiro
213 units ordered
Samurai92
Elite Skirmisher82
Hand Cannoneer17
Petard8
Man-at-Arms7
Battering Ram4
Trebuchet2
Monk1
First military 18:40 — Militia
^1Kiko^8Gitano
132 units ordered
Plumed Archer43
Crossbowman27
Eagle Scout23
Elite Skirmisher15
Trebuchet7
Skirmisher6
Archer5
Arbalester4
Monk2
First military 18:04 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Shiro’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
^1Kiko^8Gitano’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1