Arabia
503804351Analyzed1v1 RM
·
28d ago on Sep 2, 2026·
34m 39s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Shiro
33 units ordered
Cavalry Archer14
Skirmisher8
Man-at-Arms5
Militia4
Mangonel2
First military 10:35 — Militia
El_Loco_M
33 units ordered
Elite Skirmisher17
Archer9
Militia5
Man-at-Arms2
First military 9:16 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Shiro’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
El_Loco_M’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1