Arabia
509512266Analyzed1v1 RM
·
4d ago on Sep 27, 2026·
37m 13s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
jejepil
38 units ordered
Archer16
Crossbowman13
Long Swordsman6
Skirmisher3
First military 18:14 — Archer
boringstorm
65 units ordered
Huskarl27
Long Swordsman20
Battering Ram7
Spearman5
Militia3
Mangonel3
First military 9:21 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
jejepil’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
boringstorm’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3