Glade
510318038Analyzed1v1 RM
·
6h ago on Sep 30, 2026·
37m 24s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
...1
78 units ordered
Elite Skirmisher27
Light Cavalry15
Tarkan10
Cavalry Archer8
Knight7
Militia5
Monk3
Scout Cavalry3
First military 9:31 — Militia
natake
54 units ordered
Hand Cannoneer42
Scout Cavalry7
Bombard Cannon3
Monk2
First military 22:25 — Monk
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
...1’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
natake’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3