AoeStats
← natake

Glade

510318038Analyzed
1v1 RM · 6h ago on Sep 30, 2026· 37m 24s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Turks · France
1109
+14
🇵🇱 Huns · Poland
1069
-14
...1 78 units ordered
Elite Skirmisher27
Light Cavalry15
Tarkan10
Cavalry Archer8
Knight7
Militia5
Monk3
Scout Cavalry3
First military 9:31 — Militia
natake 54 units ordered
Hand Cannoneer42
Scout Cavalry7
Bombard Cannon3
Monk2
First military 22:25 — Monk

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
...1’s army and what beats it
Elite Skirmisher ×27 trained
beaten bySkirmisher +3
Light Cavalry ×15 trained
beaten bySpearman +15Camel Rider +9
Tarkan ×10 trained
beaten bySpearman +15Camel Rider +9
natake’s army and what beats it
Hand Cannoneer ×42 trained
beaten bySkirmisher +3
Scout Cavalry ×7 trained
beaten bySpearman +15Camel Rider +9
Bombard Cannon ×3 trained
beaten byBombard Cannon +20Mangonel +12Eagle Scout +3
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