Nomad
510064404Analyzed4v4 RM
·
2d ago on Sep 29, 2026·
4m 27s·
8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 247,226 analysed team-game players on Nomad.
[DH]Misratronic
A
Feudal Age
—
vs 14:19
btm 0%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
35
vs 27
top 28%
▼
Town centers idle 5:54 of the first 4:27 — keep villagers queued
ResonanceFreq
S
Feudal Age
—
vs 14:19
btm 0%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
43
vs 27
top 13%
▲
High eAPM (43) — top quarter of analysed players
▼
Town centers idle 6:08 of the first 4:27 — keep villagers queued
Viet Nam Strategy
A
Feudal Age
—
vs 14:19
btm 0%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
32
vs 27
top 34%
嚯嚯嚯嚯
S
Feudal Age
—
vs 14:19
btm 0%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
40
vs 27
top 17%
▲
High eAPM (40) — top quarter of analysed players
▼
Town centers idle 5:12 of the first 4:27 — keep villagers queued
NW
S
Feudal Age
—
vs 14:19
btm 0%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
46
vs 27
top 9%
▲
High eAPM (46) — top quarter of analysed players
▼
Town centers idle 5:29 of the first 4:27 — keep villagers queued
JoPo21
S
Feudal Age
—
vs 14:19
btm 0%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
40
vs 27
top 17%
▲
High eAPM (40) — top quarter of analysed players
▼
Town centers idle 5:30 of the first 4:27 — keep villagers queued
Arietta Fine
S
Feudal Age
—
vs 14:19
btm 0%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
36
vs 27
top 25%
▲
High eAPM (36) — top quarter of analysed players
▼
Town centers idle 5:25 of the first 4:27 — keep villagers queued
Ngoam_____
S
Feudal Age
—
vs 14:19
btm 0%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
36
vs 27
top 25%
▲
High eAPM (36) — top quarter of analysed players
▼
Town centers idle 5:24 of the first 4:27 — keep villagers queued