AoeStats
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Black Forest

509582816Analyzed
2v2 RM · 4d ago on Sep 27, 2026· 46m 52s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Khmer · France
618
+15
🇫🇷 Teutons · France
604
+16
🇩🇪 Inca · Germany
695
-20
🇨🇭 Britons · Switzerland
497
-11
Compared against 331,602 analysed team-game players on Black Forest.
N{o}No B
Feudal Age 12:22 vs 12:30
top 47%
Castle Age 19:46 vs 19:38
btm 49%
Imperial Age 29:51 vs 34:30
top 12%
eAPM 10 vs 23
btm 8%
First military 25:06 vs 22:13
btm 34%
▲ Fast Imperial Age at 29:51 — faster than 88% of analysed players on Black Forest
▼ Low eAPM (10) — busier hands win idle time back
maxlaguitare B
Feudal Age 13:39 vs 12:30
btm 29%
Castle Age 16:43 vs 19:38
top 21%
Imperial Age 36:04 vs 34:30
btm 38%
eAPM 22 vs 23
btm 47%
First military 25:57 vs 22:13
btm 30%
▲ Fast Castle Age at 16:43 — faster than 79% of analysed players on Black Forest
▼ Loom after the Feudal click (20:11) — usually safest before it
Phenylalaninehydroxylase D
Feudal Age 13:23 vs 12:30
btm 33%
Castle Age 27:56 vs 19:38
btm 7%
Imperial Age 38:28 vs 34:30
btm 23%
eAPM 11 vs 23
btm 9%
First military 37:01 vs 22:13
btm 3%
▼ Slow Castle Age at 27:56 — slower than 93% of analysed players on Black Forest
▼ Slow Imperial Age at 38:28 — slower than 77% of analysed players on Black Forest
▼ Low eAPM (11) — busier hands win idle time back
▼ First military only at 37:01 (Kamayuk) — later than 97% of analysed players on Black Forest
▼ Town centers idle 4:46 of the first 27:56 — keep villagers queued
LoVEitx3 D
Feudal Age 13:50 vs 12:30
btm 26%
Castle Age 22:37 vs 19:38
btm 28%
Imperial Age 39:37 vs 34:30
btm 18%
eAPM 13 vs 23
btm 16%
First military 24:15 vs 22:13
btm 38%
▼ Slow Imperial Age at 39:37 — slower than 82% of analysed players on Black Forest
▼ Low eAPM (13) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 5:17 of the first 22:37 — keep villagers queued
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