Arena
509145977Analyzed2v2 RM
·
5d ago on Sep 25, 2026·
56m 30s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
HarmsWay27
46 units ordered
Knight36
Trebuchet8
Monk1
Scout Cavalry1
First military 26:07 — Knight
TristanQ1
118 units ordered
Cavalier38
Berserk33
Knight28
Champion10
Mangonel7
Trebuchet2
First military 21:33 — Knight
LoVEitx3
172 units ordered
Longbowman84
Arbalester77
Monk5
Trebuchet4
Crossbowman2
First military 21:51 — Monk
The_Duck
56 units ordered
Shrivamsha Rider35
Heavy Scorpion10
Bombard Cannon4
Elephant Archer3
Monk2
Trebuchet2
First military 22:44 — Monk
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
HarmsWay27’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
TristanQ1’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
LoVEitx3’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
The_Duck’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3