Arabia
509464751Analyzed1v1 RM
·
4d ago on Sep 26, 2026·
47m 14s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Malelf
133 units ordered
Camel Scout65
Scout Cavalry20
Mangudai19
Trebuchet9
Light Cavalry7
Monk6
Militia3
Mangonel2
Spearman1
Battering Ram1
First military 6:05 — Militia
Caesar_Red
170 units ordered
Halberdier60
Scout Cavalry38
Pikeman22
Knight16
Spearman10
Cavalier10
Trebuchet7
Monk4
Mangonel2
Battering Ram1
First military 13:07 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Malelf’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
Caesar_Red’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3