MegaRandom
506498181Analyzed4v4 RM
·
18d ago on Sep 13, 2026·
49m 30s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 149,466 analysed team-game players on MegaRandom.
ERJ1919
C
Feudal Age
12:56
vs 11:14
btm 18%
Castle Age
21:17
vs 20:18
btm 41%
Imperial Age
47:01
vs 37:21
btm 8%
eAPM
41
vs 28
top 23%
First military
5:57
vs 14:32
top 1%
▼
Slow Feudal Age at 12:56 — slower than 82% of analysed players on MegaRandom
▼
Slow Imperial Age at 47:01 — slower than 92% of analysed players on MegaRandom
▲
High eAPM (41) — top quarter of analysed players
▲
Early military at 5:57 (Militia) — earlier than 99% of analysed players on MegaRandom
▼
Town centers idle 19:15 of the first 21:17 — keep villagers queued
fred.ferrone
D
Feudal Age
15:35
vs 11:14
btm 4%
Castle Age
22:11
vs 20:18
btm 33%
Imperial Age
39:40
vs 37:21
btm 33%
eAPM
13
vs 28
btm 11%
First military
20:37
vs 14:32
btm 18%
▼
Slow Feudal Age at 15:35 — slower than 96% of analysed players on MegaRandom
▼
Low eAPM (13) — busier hands win idle time back
▼
Town centers idle 24:35 of the first 22:11 — keep villagers queued
Lelawarrior
D
Feudal Age
15:07
vs 11:14
btm 5%
Castle Age
25:58
vs 20:18
btm 10%
Imperial Age
—
vs 37:21
btm 0%
eAPM
9
vs 28
btm 5%
First military
27:25
vs 14:32
btm 4%
▼
Slow Feudal Age at 15:07 — slower than 95% of analysed players on MegaRandom
▼
Slow Castle Age at 25:58 — slower than 90% of analysed players on MegaRandom
▼
Low eAPM (9) — busier hands win idle time back
▼
First military only at 27:25 (Spearman) — later than 96% of analysed players on MegaRandom
▼
Town centers idle 31:58 of the first 25:58 — keep villagers queued
florenttheking
D
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
8
vs 28
btm 4%
First military
14:53
vs 14:32
btm 48%
▼
Low eAPM (8) — busier hands win idle time back
▼
Town centers idle 51:27 of the first 30:00 — keep villagers queued
EmirR6S
C
Feudal Age
12:07
vs 11:14
btm 30%
Castle Age
22:59
vs 20:18
btm 27%
Imperial Age
38:23
vs 37:21
btm 42%
eAPM
28
vs 28
top 50%
First military
12:22
vs 14:32
top 33%
▼
Town centers idle 25:36 of the first 22:58 — keep villagers queued
MDS Destroyer
B
Feudal Age
12:52
vs 11:14
btm 19%
Castle Age
17:32
vs 20:18
top 26%
Imperial Age
41:08
vs 37:21
btm 25%
eAPM
42
vs 28
top 22%
First military
15:31
vs 14:32
btm 44%
▼
Slow Feudal Age at 12:52 — slower than 81% of analysed players on MegaRandom
▲
Fast Castle Age at 17:32 — faster than 74% of analysed players on MegaRandom
▼
Slow Imperial Age at 41:08 — slower than 75% of analysed players on MegaRandom
▲
High eAPM (42) — top quarter of analysed players
▼
Town centers idle 19:11 of the first 17:32 — keep villagers queued
THE SUSPECT
C
Feudal Age
14:32
vs 11:14
btm 7%
Castle Age
18:28
vs 20:18
top 34%
Imperial Age
45:28
vs 37:21
btm 10%
eAPM
25
vs 28
btm 44%
First military
21:59
vs 14:32
btm 14%
▼
Slow Feudal Age at 14:32 — slower than 93% of analysed players on MegaRandom
▼
Slow Imperial Age at 45:28 — slower than 90% of analysed players on MegaRandom
▼
Loom never researched — one lost villager costs more
▼
First military only at 21:59 (Militia) — later than 86% of analysed players on MegaRandom
▼
Town centers idle 22:47 of the first 18:28 — keep villagers queued
George Droyd
C
Feudal Age
12:30
vs 11:14
btm 24%
Castle Age
17:27
vs 20:18
top 25%
Imperial Age
46:28
vs 37:21
btm 8%
eAPM
16
vs 28
btm 19%
First military
20:41
vs 14:32
btm 17%
▼
Slow Feudal Age at 12:30 — slower than 76% of analysed players on MegaRandom
▲
Fast Castle Age at 17:27 — faster than 75% of analysed players on MegaRandom
▼
Slow Imperial Age at 46:28 — slower than 92% of analysed players on MegaRandom
▼
Low eAPM (16) — busier hands win idle time back
▼
Town centers idle 21:21 of the first 17:27 — keep villagers queued