AoeStats
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MegaRandom

506498181Analyzed
4v4 RM · 17d ago on Sep 13, 2026· 49m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇴 Celts · Romania
944
+12
🇷🇴 Mapuche · Romania
906
+14
🇷🇴 Vikings · Romania
897
+14
🇷🇴 Hindustanis · Romania
862
+16
🇫🇷 Magyars · France
984
-52
🇧🇷 Khmer · Brazil
865
-14
🇬🇧 Japanese · United Kingdom
830
-13
🇫🇷 Malians · France
769
-17
Player eAPM Actions Feudal Castle Imperial Opening
42 2,088 12:52 17:32 41:08 ⚔ Fish Boom FC into Skirms
41 2,032 12:56 21:17 47:01 ⚔ Drush FC into Scouts into Archers
28 1,365 12:07 22:59 38:23 ⚔ Scout Rush
25 1,252 14:32 18:28 45:28 ⛏ Fast Castle
16 801 12:30 17:27 46:28 ⛏ Fast Castle
13 634 15:35 22:11 39:40 ⛏ Fast Castle
9 440 15:07 25:58 — ⛏ Fish Boom FC
8 400 — — — ⚔ Drush

Resources

Player Food Wood Gold Stone Spent Collected
12,385 15,119 7,895 950 36,349 43,721
15,920 10,059 5,785 1,810 33,574 41,452
13,020 11,500 4,270 950 29,740 43,352
12,900 7,555 7,280 950 28,685 28,414
12,145 8,270 5,155 850 26,420 28,959
10,485 4,445 4,085 995 20,010 23,250
5,980 4,336 2,575 750 13,641 13,218
1,200 2,590 40 200 4,030 7,104
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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