Socotra
505962598Analyzed4v4 RM
·
20d ago on Sep 11, 2026·
54m 26s·
8 players
Game mode
Random Map
Map size
148×148
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 52,814 analysed team-game players on Socotra.
eliasamicone24
D
Feudal Age
11:54
vs 10:50
btm 29%
Castle Age
24:33
vs 23:41
btm 40%
Imperial Age
—
vs 39:38
btm 0%
eAPM
14
vs 34
btm 9%
First military
15:00
vs 11:48
btm 24%
▼
Low eAPM (14) — busier hands win idle time back
▼
Town centers idle 5:08 of the first 24:33 — keep villagers queued
jorvikshungite
D
Feudal Age
12:35
vs 10:50
btm 19%
Castle Age
30:21
vs 23:41
btm 7%
Imperial Age
—
vs 39:38
btm 0%
eAPM
23
vs 34
btm 27%
First military
10:38
vs 11:48
top 32%
▼
Slow Feudal Age at 12:35 — slower than 81% of analysed players on Socotra
▼
Slow Castle Age at 30:21 — slower than 93% of analysed players on Socotra
▼
Town centers idle 5:06 of the first 30:21 — keep villagers queued
WHIRLYBIRDER
B
Feudal Age
9:54
vs 10:50
top 28%
Castle Age
20:32
vs 23:41
top 20%
Imperial Age
37:04
vs 39:38
top 29%
eAPM
16
vs 34
btm 12%
First military
23:18
vs 11:48
btm 5%
▲
Fast Feudal Age at 9:54 — faster than 72% of analysed players on Socotra
▲
Fast Castle Age at 20:32 — faster than 80% of analysed players on Socotra
▲
Fast Imperial Age at 37:04 — faster than 71% of analysed players on Socotra
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 23:18 (War Elephant) — later than 95% of analysed players on Socotra
PhZ_Vic5
B
Feudal Age
11:38
vs 10:50
btm 33%
Castle Age
16:47
vs 23:41
top 5%
Imperial Age
—
vs 39:38
btm 0%
eAPM
16
vs 34
btm 12%
First military
15:09
vs 11:48
btm 24%
▲
Fast Castle Age at 16:47 — faster than 95% of analysed players on Socotra
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 5s across the first 16:47
George Droyd
C
Feudal Age
11:59
vs 10:50
btm 27%
Castle Age
20:23
vs 23:41
top 19%
Imperial Age
—
vs 39:38
btm 0%
eAPM
22
vs 34
btm 25%
First military
14:06
vs 11:48
btm 29%
▲
Fast Castle Age at 20:23 — faster than 81% of analysed players on Socotra
▼
Low eAPM (22) — busier hands win idle time back
▼
Town centers idle 5:58 of the first 20:23 — keep villagers queued
MDS Destroyer
B
Feudal Age
11:00
vs 10:50
btm 46%
Castle Age
23:17
vs 23:41
top 46%
Imperial Age
—
vs 39:38
btm 0%
eAPM
44
vs 34
top 30%
First military
11:52
vs 11:48
btm 49%
▼
Loom after the Feudal click (30:36) — usually safest before it
YANNICKKO
C
Feudal Age
12:39
vs 10:50
btm 18%
Castle Age
22:35
vs 23:41
top 38%
Imperial Age
43:38
vs 39:38
btm 24%
eAPM
26
vs 34
btm 34%
First military
23:23
vs 11:48
btm 5%
▼
Slow Feudal Age at 12:39 — slower than 82% of analysed players on Socotra
▼
Slow Imperial Age at 43:38 — slower than 76% of analysed players on Socotra
▼
Loom never researched — one lost villager costs more
▼
First military only at 23:23 (Knight) — later than 95% of analysed players on Socotra
▼
Town centers idle 6:55 of the first 22:35 — keep villagers queued
EmirR6S
C
Feudal Age
16:05
vs 10:50
btm 4%
Castle Age
23:22
vs 23:41
top 46%
Imperial Age
41:47
vs 39:38
btm 34%
eAPM
27
vs 34
btm 36%
First military
6:52
vs 11:48
top 1%
▼
Slow Feudal Age at 16:05 — slower than 96% of analysed players on Socotra
▲
Early military at 6:52 (Militia) — earlier than 99% of analysed players on Socotra
▼
Town centers idle 3:04 of the first 23:22 — keep villagers queued