AoeStats
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African Clearing

510299294Analyzed
4v4 RM · 18h ago on Sep 30, 2026· 37m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Hindustanis · China
1099
+9
🇨🇳 Berbers · China
1061
+11
🇨🇳 Vietnamese · China
790
+21
🇦🇷 Teutons · Argentina
748
+24
🇪🇸 Persians · Spain
962
-18
🇨🇳 Danes · China
956
-17
🇨🇳 Magyars · China
918
-16
🇪🇸 Italians · Spain
875
-14
Player eAPM Actions Feudal Castle Imperial Opening
37 1,375 12:10 17:26 — ⛏ Fast Castle
31 1,166 15:45 19:36 — ⚔ FC into Archers
27 1,000 13:46 25:58 — ⚔ Scout Rush
24 914 12:24 28:38 — ⚔ Towers FC
23 864 13:33 19:35 — ⛏ Fast Castle
23 872 13:53 26:46 — ⚔ Scout Rush
23 858 13:42 17:17 30:02 ⛏ Fast Castle
18 679 16:04 22:10 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
19,120 12,490 6,755 1,800 40,165 46,606
11,550 10,869 7,095 1,800 31,314 33,081
6,300 7,226 1,420 2,250 17,196 19,450
7,760 5,935 870 1,600 16,165 18,044
8,510 3,988 1,300 1,625 15,423 16,685
7,045 5,455 1,610 975 15,085 15,245
7,230 4,972 490 1,830 14,522 17,367
6,045 4,510 1,670 1,600 13,825 14,413
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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