AoeStats
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Black Forest

510267291Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 46m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Hindustanis · Australia
889
+8
🇦🇺 Bohemians · Australia
862
+9
🇹🇼 Vietnamese · Taiwan
607
+18
🇬🇧 Burmese · United Kingdom
499
+22
🇲🇽 Saxons · Mexico
717
-16
🇬🇧 Britons · United Kingdom
675
-14
🇲🇽 Mongols · Mexico
669
-14
🇨🇦 Britons · Canada
647
-13
Player eAPM Actions Feudal Castle Imperial Opening
24 1,111 13:48 19:44 36:20 ⚔ M@A FC
24 1,098 11:48 16:57 32:43 ⛏ Fast Castle
17 770 13:58 22:41 39:08 ⛏ Fast Castle
17 775 15:02 20:07 37:26 ⛏ Fast Castle
15 684 13:44 18:14 31:39 ⛏ Fast Castle
15 676 14:48 19:12 32:05 ⛏ Fast Castle
13 595 13:32 20:47 45:19 ⛏ Fast Castle
6 277 13:42 29:16 — ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
17,645 21,725 12,430 2,250 54,050 63,194
20,375 12,650 10,590 1,825 45,440 61,780
11,975 15,095 9,465 2,400 38,935 45,159
11,010 16,005 7,440 2,150 36,605 42,911
16,075 9,510 2,860 2,540 30,985 36,210
9,895 11,186 5,810 2,885 29,776 34,253
7,745 7,407 4,535 1,935 21,622 29,775
5,875 5,396 365 1,060 12,696 15,559
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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