Migration
510032856Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
65m 28s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
EGthe@2nd's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,100 analysed 1v1 players on Migration.
EGthe@2nd
B
Feudal Age
10:31
vs 11:47
top 15%
Castle Age
21:13
vs 19:42
btm 34%
Imperial Age
36:30
vs 35:33
btm 43%
eAPM
19
vs 24
btm 31%
First military
18:18
vs 11:01
btm 3%
▲
Fast Feudal Age at 10:31 — faster than 85% of analysed players on Migration
▼
Loom after the Feudal click (15:23) — usually safest before it
▼
First military only at 18:18 (Transport Ship) — later than 97% of analysed players on Migration
▲
Town centers almost never idle — 26s across the first 21:13
唐宋元明清
C
Feudal Age
13:15
vs 11:47
btm 15%
Castle Age
20:43
vs 19:42
btm 39%
Imperial Age
31:30
vs 35:33
top 20%
eAPM
14
vs 24
btm 16%
First military
11:20
vs 11:01
btm 46%
▼
Slow Feudal Age at 13:15 — slower than 85% of analysed players on Migration
▲
Fast Imperial Age at 31:30 — faster than 80% of analysed players on Migration
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 7s across the first 20:43