AoeStats
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Black Forest

511072328Analyzed
4v4 RM · 4h ago on Oct 3, 2026· 44m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇴 Britons · Romania
729
+14
🇹🇼 Turks · Taiwan
728
+14
🇺🇸 Teutons · United States
723
+15
🇨🇿 Teutons · Czechia
656
+17
🇲🇽 Malay · Mexico
816
-19
🇲🇽 Varangians · Mexico
724
-17
🇺🇸 Romans · United States
654
-14
🇲🇽 Teutons · Mexico
565
-10
Player eAPM Actions Feudal Castle Imperial Opening
19 829 18:59 29:15 — ⛏ Fast Castle
18 812 13:14 23:39 36:32 ⛏ Fast Castle
17 767 14:09 19:07 36:31 ⛏ Fast Castle
16 700 14:00 24:02 40:51 ⚔ Archer Rush
16 717 16:57 26:26 33:41 ⚔ M@A Rush
14 632 12:44 24:10 — ⛏ Fast Castle
12 555 16:00 27:11 — ⛏ Fast Castle
11 487 13:34 23:41 38:02 ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
17,570 17,520 12,645 5,000 52,735 59,012
11,005 24,579 2,070 5,250 42,904 61,766
15,975 12,080 7,595 2,620 38,270 41,375
12,620 11,480 4,695 1,600 30,395 33,834
12,000 8,854 7,550 1,060 29,464 32,417
8,895 16,478 2,155 1,130 28,658 35,976
11,365 8,206 3,710 1,725 25,006 38,302
8,925 5,578 3,945 1,685 20,133 24,221
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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