Nomad
510200954Analyzed2v2 RM
·
21h ago on Sep 29, 2026·
35m 22s·
4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Ribamonstro
41 units ordered
Man-at-Arms19
Long Swordsman14
Archer4
Skirmisher3
Genoese Crossbowman1
First military 16:25 — Militia
leticiav1995
58 units ordered
Man-at-Arms48
Throwing Axeman9
Knight1
First military 21:18 — Militia
TATALONGO II
41 units ordered
Militia13
Skirmisher9
Light Cavalry9
Pikeman8
Spearman2
First military 11:44 — Militia
JMA
23 units ordered
Archer16
Spearman5
Militia1
Skirmisher1
First military 23:20 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Ribamonstro’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
leticiav1995’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
TATALONGO II’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
JMA’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1