AoeStats
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Arena

509484421Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 49m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Huns · Chile
853
+13
🇦🇷 Bohemians · Argentina
846
+13
🇦🇷 Persians · Argentina
842
+14
🇨🇱 Khmer · Chile
722
+18
🇦🇷 Koreans · Argentina
804
-15
🇨🇦 Varangians · Canada
800
-15
🇨🇦 Varangians · Canada
789
-15
🇲🇽 Spanish · Mexico
757
-13
Player eAPM Actions Feudal Castle Imperial Opening
31 1,509 11:34 16:23 29:47 ⛏ Fast Castle
28 1,395 13:01 16:59 35:00 ⛏ Fast Castle
26 1,262 10:43 17:25 38:19 ⛏ Fast Castle
26 1,265 11:16 16:50 31:10 ⛏ Fast Castle
24 1,188 9:55 15:00 31:32 ⛏ Fast Castle
24 1,162 10:54 18:48 31:05 ⛏ Fast Castle
24 1,181 16:06 22:03 36:06 ⛏ Fast Castle
12 600 12:30 22:15 27:21 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
28,525 23,395 26,945 1,600 80,465 93,545
25,225 21,235 12,460 2,850 61,770 66,126
29,895 15,845 9,240 2,900 57,880 61,259
21,025 17,950 9,330 2,150 50,455 65,732
13,655 16,495 8,285 5,855 44,290 48,183
20,705 8,465 12,265 2,800 44,235 50,246
17,855 10,795 8,045 1,755 38,450 53,663
14,390 8,200 6,000 2,250 30,840 37,602
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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