MegaRandom
504420807Analyzed2v2 RM
·
26d ago on Sep 5, 2026·
27m 3s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 149,466 analysed team-game players on MegaRandom.
x311219
C
Feudal Age
11:28
vs 11:14
btm 44%
Castle Age
21:05
vs 20:18
btm 43%
Imperial Age
—
vs 37:21
btm 0%
eAPM
14
vs 28
btm 12%
First military
18:44
vs 14:32
btm 25%
▼
Low eAPM (14) — busier hands win idle time back
▲
Town centers almost never idle — 19s across the first 20:57
aj.jr
B
Feudal Age
11:13
vs 11:14
top 50%
Castle Age
21:38
vs 20:18
btm 38%
Imperial Age
—
vs 37:21
btm 0%
eAPM
34
vs 28
top 34%
First military
17:40
vs 14:32
btm 31%
▲
Town centers almost never idle — 6s across the first 21:38
Zozimbo
C
Feudal Age
13:10
vs 11:14
btm 16%
Castle Age
18:30
vs 20:18
top 34%
Imperial Age
—
vs 37:21
btm 0%
eAPM
24
vs 28
btm 41%
First military
13:15
vs 14:32
top 41%
▼
Slow Feudal Age at 13:10 — slower than 84% of analysed players on MegaRandom
▲
Town centers almost never idle — 8s across the first 18:30
CodyTheSec
C
Feudal Age
13:58
vs 11:14
btm 10%
Castle Age
19:00
vs 20:18
top 38%
Imperial Age
—
vs 37:21
btm 0%
eAPM
29
vs 28
top 47%
First military
13:06
vs 14:32
top 40%
▼
Slow Feudal Age at 13:58 — slower than 90% of analysed players on MegaRandom
▲
Town centers almost never idle — 10s across the first 19:00