Arabia
510329010Analyzed1v1 RM
·
13h ago on Sep 30, 2026·
49m 1s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
aextropical#0420
135 units ordered
Pikeman45
Crossbowman31
Archer21
Eagle Scout14
Skirmisher11
Spearman5
Plumed Archer5
Monk2
Battering Ram1
First military 10:40 — Spearman
OceanKing
97 units ordered
Steppe Lancer42
Skirmisher16
Knight11
Scorpion10
Battering Ram7
Scout Cavalry5
Light Cavalry4
Mangonel2
First military 10:01 — Skirmisher
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
aextropical#0420’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
OceanKing’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9