Arabia
510329010Analyzed1v1 RM
·
1d ago on Sep 30, 2026·
49m 1s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
aextropical#0420's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
aextropical#0420
C
Feudal Age
10:15
vs 9:49
btm 37%
Castle Age
24:42
vs 21:49
btm 17%
Imperial Age
—
vs 38:58
btm 0%
eAPM
38
vs 38
top 50%
First military
10:18
vs 10:33
top 45%
▼
Slow Castle Age at 24:42 — slower than 83% of analysed players on Arabia
▼
Town centers idle 8:12 of the first 24:42 — keep villagers queued
OceanKing
S
Feudal Age
8:28
vs 9:49
top 3%
Castle Age
22:42
vs 21:49
btm 37%
Imperial Age
—
vs 38:58
btm 0%
eAPM
73
vs 38
top 6%
First military
9:35
vs 10:33
top 29%
▲
Fast Feudal Age at 8:28 — faster than 97% of analysed players on Arabia
▲
High eAPM (73) — top quarter of analysed players
▼
Loom after the Feudal click (7:14) — usually safest before it
▲
Town centers almost never idle — 22s across the first 22:42